Blender is a free and open source professional 3D computer graphics software program for Linux, macOS, and Windows. It can create a variety of visual effects including 3D printed models, interactive 3D applications, and animated films & video games. Just a small amount of features included in Blender are 3D modeling, texturing, raster graphics editing, motion graphics, camera tracking, video editing, fluid/smoke/particle/soft body simulation. It even has an integrated game engine. Blender is released under the GNU General Public License (GPL, or “free software”).
Artistic freedom starts with Blender – The Free and Open Source 3D Creation Suite
- Rendering – Create jaw-dropping renders thanks to Cycles, high-end production path tracer.
- Modeling – Sculpting, retopology, modeling, curves. Blender’s modeling toolset is extensive.
- Animation – Designed for animation, Blender is being used for award-winning shorts and feature films.
- VFX – From camera and object motion tracking to masking and compositing, you can “fix it in post”.
- Simulation – Featuring industry-standards libraries like Bullet and MantaFlow, Blender offers powerful simulation tools.
- Pipeline – Integration with multiple pipeline tools is pivotal in many productions.
- Video Editing – The Video Editor offers a range of basic yet very efficient tools.
- Scripting – Featuring an extensive Python API, every tool is available for scripting and customization.
- Interface – Because of its custom architecture, Blender’s UI, window layout and shortcuts can be fully customized.
Source: Blender’s Features page
Tiger – Blender 2.80 demo by Daniel Bystedt
Next Open Source Tuesday will feature the Kdenlive project.